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Services / Mobile app UX design Moscow · Worldwide

Mobile app UX designed to the pixel

Fixing navigation mid-sprint costs dearly. We design logic before UI: CJM, flows, prototypes, user tests — 150+ products, product and economics first, not pretty screens.

Why it matters

Polished UI on broken UX is an expensive mistake: budget burned on rework, conversion drop, and support nobody budgeted for. Pay once for structure — or three times for navigation in code.

What we do

In this engagement:

  • Interviews & JTBD — who the user is and what job the app is hired for
  • CJM & friction points — where people drop off and why
  • User flows & IA — screen logic, transitions, and priorities
  • Interactive prototype — a clickable model before design and code
  • Usability tests — 5–8 users, fixes before UI, not after launch

How we work

Short research sprint → CJM and flows → interactive prototype → tests with 5–8 people → fixes → handoff to UI. Scope and format locked after we break down the task: MVP, new module, or rebuild of an existing app.

FAQ

How long does mobile app UX design take?

Research, prototype, and tests usually fit into a few weeks; exact timing depends on roles, scenarios, and whether a product already exists. We lock the plan and deadline after a short discovery.

What drives the cost?

Depth of research, number of core scenarios, whether you need a clickable prototype and a usability round. After we break down the task, you get a clear scope and range — not a generic website average.

Next / Your project

User path and scenario economics first. Screens and stack after.