Why it matters
Without cross-platform, you pay twice for the same screens, bugs, and features — and still get iOS/Android drift. The risk isn’t “the wrong stack”; it’s slipped dates and bloated TCO. One codebase covers 80–90% of needs at a sane budget; we add native only when hardware, payments, or strict store UX demand it.
How we work
We start with a prototype and MVP boundaries: what must behave the same, where native is required. Then a shared shell (navigation, state, design tokens) → features in slices tested on both platforms → store submission. Performance and build size are checked from the first builds, not “optimized later.” Clear stages, slice demos, post-release support as agreed.