@shv_founder ↗
Services / iOS app development Moscow · Worldwide

iOS apps for App Store and product metrics

If your audience lives on Apple, native iOS hits conversion, reviews, and retention. We ship Swift/SwiftUI apps: flows, push, payments, offline, API — through App Review and release.

Why it matters

iOS punishes shortcuts: HIG, privacy, payments, certificates, review rejections. Without Store discipline you pay twice — for build time and for idle weeks on fixes. We own the full loop: product → client → submit → release support, so time-to-store stays under control.

What we do

In this engagement:

  • Flows and navigation built for iOS patterns — not an Android port
  • UI aligned with Human Interface Guidelines — gestures, hierarchy, accessibility
  • Push, deep links, payments (IAP/subscriptions) and solid offline behavior
  • Device builds and testing on iPhone/iPad, not simulator-only
  • Submit and review: metadata, reviewer replies, post-release updates

How we work

First we choose the format honestly: Mini App, cross-platform, or native. If iOS is the right call, we lock product logic and screen economics, design the API, build the Swift/SwiftUI client, test on devices, and run App Store Connect. Scope, milestones, and timeline are set after discovery; then iterations and release support.

FAQ

How long does an iOS app take?

It depends on flows, integrations, payments, and your backend/API. After discovery we lock milestones and a timeline — from a tight MVP to a full client with review and release. A generic average without inputs is just noise.

Why not go cross-platform instead of native?

Sometimes cross-platform or a Mini App is enough — and we’ll say so. Native pays off when Store UX, performance, offline, Apple payments, or a long product lifecycle actually matter. We choose from economics and behavior, not stack fashion.

Next / Your project

We’ll sort: is native iOS needed — and what it buys.